"Where I Fell" is a short platformer game with a twist: When you die, you become a ghost, and your new objective is to get die at the same place you died as a human to be able to revive (Don't learn from mistakes - repeat!). There are five levels in total, see how fast can you beat them (my personal best is 39 seconds)!

This game was made in under 3 hours for the Trijam #311. All of the assets used to create this game had been made by me (except for the font, which is literally just your system default monospace font). Here are a list of assets that I took from my previous games/projects:

- The Background Music (Made with BeepBox)
- Most of the Sound Effects (Generated using JSFXR)
- Some of the Basic Platformer Logic Code

Published 14 hours ago
StatusPrototype
PlatformsHTML5, Windows, macOS, Android
AuthorPlasmaPuffs
GenrePlatformer, Puzzle
Tags2D, Ghosts, jumping, Puzzle-Platformer, Short, Simple, Speedrun, Trijam
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilityHigh-contrast

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Click download now to get access to the following files:

Where I Fell Windows 50 MB
Where I Fell macOS 65 MB
Where I Fell Android 4.2 MB
Source Code - Text File 22 kB
Banner - Image 9.7 kB
Goofy Groove - Background Music 23 MB

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